
He then takes you through each one of the principles, showing their use in characters from Toy Story and Ice Age amongst others.
This tutorial is pretty basic, but it certainly helps refresh and re-inforce the most important aspects of animation.
2) Brendan Body

2) Many have seen how the tailor rig has been used in Animation Mentor to combine follow through with squash and stretch. Brendan explains this stage of development
3) Finally Brendan discusses how to use this adapt the knowledge you've learnt to human, squirrels, bears, objects of all shapes and sizes.

Francis Benjamin's case studies titled What does a Bouncing Ball can teach us about animation ? brings many different references together to present an interesting investigation into the bouncing ball.
Francis has a number of other tutorials on his website which are well worth checking out, with particular merit being given his walk cycle tutorials.
4) Angry Animator
When an animator becomes angry, it is usually best to avoid, but this one is actually very user friendly.

5) Animation Physics

Happy reading!
6) Pandamation

I applaud this tutorial as it takes you back to the very basics. He even uses a stopwatch, which to some appears like to be a bit of an antique device. Yet, Keith is so right! It is too easy to grab a video camera and expect the computer to do the work for you. This process may seem slower, but its about building a strong foundation that the rest of your practice will build upon.
Watch, learn and enjoy!!
7) Matthew Finch Tutorial
This great tutorial was written for a mini-challenge in September. Lots of helpful advice, with a clear demonstration of how to approach the splines in the graph editor!
To read the tutorial, please click here